Sniper Rifles have the longest range of all Ranged Weapons, and exceptionally high damage over a small number of shots, but have long cooldown times and varying levels of stability. Sniper Rifle - Used by Partisan Eagles and Astral Crusaders.They are however the most stable weapons and have some of the fastest cooldown times. Contrary to their name, Dual Guns share their ammunition, which is modest, as is their damage.
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Photon Sabers offer an alternative to Longswords, with much faster cooldown times and more stability, but lower damage and much lower TP gain.
Longswords come in every attribute except for Beam. They also have several unique weapon variants, based on glaives and katanas, which can be looted from high level enemies or from missions. Longswords have moderate damage output and cooldown, but have the highest TP Gain of all melee weapons by a decent margin. Longsword - Used by Strikers, Samurai Gunners and Duelists.Knives come in every attribute except for Beam. Knives have the lowest attack power of all melee weapons, but also have the shortest cooldown, and have a high TP gain and excellent stability. Knife - Used by Drifters, Enforcers, Psycorruptors and Masterminds.Melee Weapons are used for fighting close to enemies.
Skells do not use ground weapons but instead use Skell Weapons. A party consisting of Partisan Eagle Cross, Elma, and Lin will be more likely to find Sniper Rifles, Dual Guns, Gatling Guns, Javelins, Dual Swords, and Shields than other weapon types. Weapon drops are not tied to a specific enemy type, like armor rather, they are influenced by the classes of the current party. Players who have fully mastered a Level 4 class may use its weapons with any other class. They cannot use other kinds of weapons, like Longswords or Assault Rifles. For example, members of the Full Metal Jaguar class, like Elma, can only use Dual Swords and Dual Guns. The weapons a party member may use is dependent on the character's Class. Weapons can be dropped by enemies, earned from missions, bought or sold at shops, obtained from Treasure Chests, created through the AM Terminal, or received through trading with NPCs. There are two major types: Melee and Ranged weapons. There are many distinct looks for weapons, and even weapons that look similar to each other can have completely different effects in battle. They are a type of Ground Gear which can be equipped on party members and used in battle. Weapons function similarly in Xenoblade Chronicles X as they did in Xenoblade Chronicles. For weapons in Xenoblade Chronicles 2, see Weapons (XC2).